

The fighter plane needs to destroy those enemy hideouts using missiles and bombs in order to mark that checkpoint completed and get the direction for next checkpoint. Enemy cannons will be located on ground at each checkpoint attacking the player airplane.

This arrow will help the player navigate through the obstacle course. Upon achieving that checkpoint the arrow will be updated according to the succeeding checkpoint. This arrow must be visible from far far away even if the actual checkpoint isn’t visible. The plane will be guided towards a checkpoint with the help of a shiny red arrow, pointing to the checkpoint just beneath it. The obstacle course will be divided into multiple checkpoints. Zero fuel or zero altitude(hitting the ground) will result in crashing. This need not be textual but can be pictorial(like fuel bar or something). The dashboard must display the speed, current altitude and fuel remaining. This will be displayed on the game screen in the bottom left corner. The plane will have the capability to hover(not move but stay in the air), rise upwards and go downwards, go forward, turn left and right, tilt left and right and then of course, shoot missiles and drop bombs. One of the important primary objects in the world will be the fighter airplane, which the player will be guiding through the land and sea obstacles located beneath to the final checkpost to mark the obstacle course “completed”. Roll clockwise and anti-clockwise - A & D.Also, the game is not optimised for phones with notch displays.Jet Fighter Plane Game Steps for running the game. On slower networks, there are noticeable lags and the in-game graphics take time to load. In terms of user experience, a lot depends on the player’s internet bandwidth. Teams can fight in a free-for-all squad versus squad, where players team up with friends and the last person standing wins. The developer plans to introduce support for multiplayer gaming, in which players can compete against one another. Apart from flying fighter jets, gamers can also go on relief missions. The game also comes intriguing storylines. Players can also fire long-range missiles from their virtual jets.

This game is part of IAF’s promotional exercise to motivate youth to become fighter pilots and defend the skies. The players have the option to use nearly all IAF fighter jets spread across 10 missions. In fact, the game has a virtual pilot modelled on Varthaman. The game allows players to simulate missions similar to the one IAF Wing Commander Abhinandan Varthaman was assigned to in February, when he shot down a F-16 belonging to Pakistan Air Force before his MiG 21 was shot down and he safely ejected. However, the developer has added a new storyline along with some gameplay changes. The latest game is similar to the older one, including controls and graphics. The Delhi-based developer made a similar game for the IAF in 2014 called Guardians of Skies.
